Enemy sounds

This commit is contained in:
Marco 2025-09-11 14:10:14 +02:00
commit a11e61b2c2
15 changed files with 224 additions and 38 deletions

View file

@ -24,7 +24,7 @@ billboard = 1
texture_filter = 0
texture = ExtResource("3_6jcxd")
[node name="SoundModule" type="Node" parent="." node_paths=PackedStringArray("Weapon", "ShootSound", "ReloadSound", "EmptySound")]
[node name="SoundModule" type="Node3D" parent="." node_paths=PackedStringArray("Weapon", "ShootSound", "ReloadSound", "EmptySound")]
script = ExtResource("3_s6td3")
Weapon = NodePath("..")
ShootSound = NodePath("ShootSound")