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Game state manager and restored inventory
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27 changed files with 1283 additions and 1175 deletions
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@ -55,8 +55,9 @@ script = ExtResource("1_vsywg")
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[node name="Init" type="Node" parent="StateMachine"]
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script = ExtResource("2_3oyrx")
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[node name="Active" type="Node" parent="StateMachine" node_paths=PackedStringArray("_moduleNodes")]
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[node name="Active" type="Node" parent="StateMachine" node_paths=PackedStringArray("_inputProvider", "_moduleNodes")]
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script = ExtResource("3_cc7e7")
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_inputProvider = NodePath("../../InputProvider")
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_moduleNodes = [NodePath("../../InputProvider"), NodePath("../../MovementModule"), NodePath("../../ShadowModule"), NodePath("../../InteractionController"), NodePath("../../ActivationProvider"), NodePath("../../WeaponModule"), NodePath("../../AcidDeathModule")]
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[node name="Dead" type="Node" parent="StateMachine"]
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