Added crosshair

This commit is contained in:
MaddoScientisto 2024-05-01 16:39:14 +02:00
commit 9e3c75ca1d
5 changed files with 72 additions and 2 deletions

6
Scenes/crosshair.tscn Normal file
View file

@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://cfb3nsay84xdb"]
[ext_resource type="Texture2D" uid="uid://cfrvb1moh857m" path="res://Sprites/Crosshair.png" id="1_hincd"]
[node name="Sprite2D" type="Sprite2D"]
texture = ExtResource("1_hincd")

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=22 format=3 uid="uid://bghghp5ep4w2j"]
[gd_scene load_steps=23 format=3 uid="uid://bghghp5ep4w2j"]
[ext_resource type="Script" path="res://Scripts/PlayerMovement.cs" id="1_m27vu"]
[ext_resource type="Texture2D" uid="uid://la06powu57hu" path="res://Sprites/Cirno_Big.png" id="2_bwf6x"]
[ext_resource type="PackedScene" uid="uid://b1qnfiuokpvsr" path="res://Scenes/bullet.tscn" id="2_ov36d"]
[ext_resource type="Script" path="res://addons/smoothing/smoothing_2d.gd" id="4_j4xhu"]
[ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="5_cxvyt"]
[ext_resource type="PackedScene" uid="uid://cfb3nsay84xdb" path="res://Scenes/crosshair.tscn" id="6_l43rf"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ai4rh"]
size = Vector2(6, 8)
@ -137,6 +138,7 @@ collision_layer = 2
collision_mask = 3
script = ExtResource("1_m27vu")
Speed = 2000
CrosshairDistance = 20.0
BulletScene = ExtResource("2_ov36d")
Muzzle = NodePath("Muzzle")
metadata/_edit_group_ = true
@ -168,3 +170,5 @@ script = ExtResource("5_cxvyt")
y_sort_enabled = true
sprite_frames = SubResource("SpriteFrames_q0rt3")
animation = &"walk_left"
[node name="Crosshair" parent="." instance=ExtResource("6_l43rf")]