Enemy Navigation Movement

This commit is contained in:
MaddoScientisto 2025-02-18 22:14:42 +01:00
commit 9d302e48e6
5 changed files with 247 additions and 15 deletions

View file

@ -1,10 +1,13 @@
[gd_scene load_steps=32 format=3 uid="uid://bqjcwxene73l2"]
[gd_scene load_steps=36 format=3 uid="uid://bqjcwxene73l2"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/Actor.cs" id="1_k5cyk"]
[ext_resource type="Texture2D" uid="uid://hukxr2e63gky" path="res://Sprites/Actors/Robot3.png" id="2_wt8wl"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorFreeMovement.cs" id="3_4dv5b"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyPossessionMovement.cs" id="3_a5upk"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="4_8bcq6"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/AnimationHandler.cs" id="5_c7ovk"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorAi.cs" id="6_jlcsg"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyNavigationMovement.cs" id="7_fvl12"]
[ext_resource type="Script" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="8_62r5q"]
[sub_resource type="AtlasTexture" id="AtlasTexture_spe0p"]
atlas = ExtResource("2_wt8wl")
@ -220,6 +223,9 @@ animations = [{
[sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"]
radius = 5.0
[sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"]
radius = 85.0529
[node name="ActorEnemyTest" type="CharacterBody2D"]
collision_layer = 16
collision_mask = 115
@ -232,7 +238,7 @@ sprite_frames = SubResource("SpriteFrames_ix17a")
animation = &"walk_down"
[node name="MovementProvider" type="Node2D" parent="."]
script = ExtResource("3_4dv5b")
script = ExtResource("3_a5upk")
[node name="InputProvider" type="Node2D" parent="MovementProvider"]
script = ExtResource("4_8bcq6")
@ -243,3 +249,33 @@ shape = SubResource("CircleShape2D_2b36v")
[node name="AnimationHandler" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite")]
script = ExtResource("5_c7ovk")
_animatedSprite = NodePath("../AnimatedSprite2D")
[node name="ActorAi" type="Node2D" parent="."]
script = ExtResource("6_jlcsg")
Ai = 0
[node name="NavigationMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("_playerDetection")]
script = ExtResource("7_fvl12")
_navigationEnabled = true
_playerDetection = NodePath("../PlayerDetection")
[node name="PlayerDetection" type="Area2D" parent="."]
visible = false
collision_layer = 16
collision_mask = 2
script = ExtResource("8_62r5q")
[node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"]
shape = SubResource("CircleShape2D_sthwe")
[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
target_desired_distance = 64.0
path_max_distance = 800.0
path_postprocessing = 1
avoidance_enabled = true
debug_enabled = true
debug_path_custom_color = Color(1, 0, 0, 1)
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"]