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Migrated player state machine
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19 changed files with 108 additions and 69 deletions
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@ -2,8 +2,10 @@
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namespace Cirno.Scripts.Components.FSM.Player;
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public partial class UnTeleporting : PlayerFSMState
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public partial class UnTeleporting : PlayerStateBase
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{
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public override PlayerState StateId => PlayerState.UnTeleporting
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;
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[Export]
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private PlayerAnimationProvider _animationProvider;
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