Migrated player state machine

This commit is contained in:
Marco 2025-03-05 10:55:14 +01:00
commit 9c3f22760b
19 changed files with 108 additions and 69 deletions

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using Godot;
namespace Cirno.Scripts.Components.FSM.Player;
public abstract partial class PlayerStateBase : BaseState<PlayerState, CharacterBody2D>
{
}