mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-10 00:55:54 +00:00
Migrated player state machine
This commit is contained in:
parent
bb3cdefaa2
commit
9c3f22760b
19 changed files with 108 additions and 69 deletions
8
Scripts/Components/FSM/Player/PlayerStateBase.cs
Normal file
8
Scripts/Components/FSM/Player/PlayerStateBase.cs
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
using Godot;
|
||||
|
||||
namespace Cirno.Scripts.Components.FSM.Player;
|
||||
|
||||
public abstract partial class PlayerStateBase : BaseState<PlayerState, CharacterBody2D>
|
||||
{
|
||||
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue