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Migrated player state machine
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19 changed files with 108 additions and 69 deletions
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@ -23,7 +23,7 @@ public partial class ActivationProvider : Area2D
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[Signal]
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public delegate void InteractableAreaExitedEventHandler(Interactable interactable);
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public void Init(ActorStateMachine actor)
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public void Init(CharacterBody2D actor)
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{
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if (SelectorScene is not null && _selector is null)
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{
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