Update health on start

This commit is contained in:
Marco 2025-03-03 09:20:11 +01:00
commit 9b69b7ab17
5 changed files with 20 additions and 10 deletions

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@ -30,7 +30,7 @@ public partial class ActorResourceProvider : Node2D
{
_currentResource = value;
if (_currentResource > MaxResource) {
if (_currentResource >= MaxResource) {
_currentResource = MaxResource;
EmitSignal(SignalName.ResourceMaxed, MaxResource);
}