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Delayed speed increase modifier
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parent
0e26056aa1
commit
97027ddc33
11 changed files with 145 additions and 9 deletions
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@ -59,9 +59,14 @@ public partial class Bullet : Area2D
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{
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modifier.Applied = true;
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modifier.TimeModifier.Start(this);
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modifier.Elapsed = 0;
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}
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else
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{
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modifier.Elapsed += delta;
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}
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modifier.TimeModifier.Update(this, delta);
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modifier.TimeModifier.Update(this, delta, modifier.Elapsed);
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// switch (modifier.ModifierType)
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// {
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@ -5,7 +5,7 @@ namespace Cirno.Scripts.Resources.Modifiers;
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[GlobalClass]
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public partial class DelayedContinuousRotationModifier : TimeModifier
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{
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public override void Update(Bullet bullet, double delta)
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public override void Update(Bullet bullet, double delta, double elapsed)
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{
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bullet.RotateSpriteDegrees((float)(Value * delta));
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}
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26
Scripts/Resources/Modifiers/DelayedSpeedIncreaseModifier.cs
Normal file
26
Scripts/Resources/Modifiers/DelayedSpeedIncreaseModifier.cs
Normal file
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@ -0,0 +1,26 @@
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using Cirno.Scripts.Actors;
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using Godot;
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namespace Cirno.Scripts.Resources.Modifiers;
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[GlobalClass]
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public partial class DelayedSpeedIncreaseModifier : TimeModifier
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{
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[Export] public Tween.TransitionType TransitionType { get; set; } = Tween.TransitionType.Linear;
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[Export] public Tween.EaseType EaseType { get; set; } = Tween.EaseType.InOut;
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[Export] public float Duration { get; set; } = 1.0f;
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public override void Update(Bullet bullet, double delta, double elapsed)
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{
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float easedValue = ApplyEasing(Value, elapsed);
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bullet.Speed += easedValue;
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}
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private float ApplyEasing(float value, double time)
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{
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float t = Mathf.Clamp((float)time, 0f, 1f); // Ensure the value stays within range
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return (float)Tween.InterpolateValue(0f, value, t, Duration, TransitionType, EaseType);
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}
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}
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@ -0,0 +1 @@
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uid://ci2vjo54w7i18
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@ -17,7 +17,8 @@ public partial class TimeModifier : Resource
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return new ModifierWrapper()
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{
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TimeModifier = this,
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Applied = false
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Applied = false,
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Elapsed = 0.0,
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};
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}
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@ -31,7 +32,7 @@ public partial class TimeModifier : Resource
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}
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public virtual void Update(Bullet bullet, double delta)
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public virtual void Update(Bullet bullet, double delta, double elapsed)
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{
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}
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@ -41,6 +42,7 @@ public class ModifierWrapper
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{
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public TimeModifier TimeModifier { get; set; }
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public bool Applied { get; set; } = false;
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public double Elapsed { get; set; } = 0f;
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public virtual void Start()
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{
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