Grahpics overhaul and predicting bullets

This commit is contained in:
MaddoScientisto 2025-05-04 22:01:59 +02:00
commit 946e7df71e
14 changed files with 144 additions and 26 deletions

View file

@ -1,11 +1,10 @@
[gd_resource type="Resource" script_class="BossScript" load_steps=4 format=3 uid="uid://umimlgb0hs7k"]
[gd_resource type="Resource" script_class="BossScript" load_steps=3 format=3 uid="uid://umimlgb0hs7k"]
[ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="1_2i700"]
[ext_resource type="Resource" uid="uid://go6rfnglefe8" path="res://Resources/BossPhases/Roguelite/Roguelite_Boss_1.tres" id="2_bv4fb"]
[ext_resource type="Script" uid="uid://inasa76li3ym" path="res://Scripts/Resources/ScriptableBullets/BossScript.cs" id="3_hj6ge"]
[resource]
script = ExtResource("3_hj6ge")
BossName = &"Test"
Phases = Array[ExtResource("1_2i700")]([ExtResource("2_bv4fb")])
Phases = [ExtResource("2_bv4fb")]
metadata/_custom_type_script = "uid://inasa76li3ym"