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Custom func_godot entities
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360 changed files with 4983 additions and 3944 deletions
11
3D/TrenchBroom/EntityScripts/Lights/light_base.gd
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3D/TrenchBroom/EntityScripts/Lights/light_base.gd
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## Special Light base class that contains static helper functions for LightOmni and LightSpot entities.
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class_name LightBase
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extends Light3D
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static func _func_godot_apply_properties(node: Light3D, props: Dictionary) -> void:
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node.light_energy = props["energy"] as float
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node.light_indirect_energy = props["indirect_energy"] as float
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node.shadow_bias = props["shadow_bias"] as float
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node.shadow_enabled = props["shadows"] as bool
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node.light_color = props["color"] as Color
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node.light_bake_mode = Light3D.BAKE_DYNAMIC
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1
3D/TrenchBroom/EntityScripts/Lights/light_base.gd.uid
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3D/TrenchBroom/EntityScripts/Lights/light_base.gd.uid
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uid://d2pcteabi8kb0
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7
3D/TrenchBroom/EntityScripts/Lights/light_omni.gd
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3D/TrenchBroom/EntityScripts/Lights/light_omni.gd
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@tool
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class_name LightOmni
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extends OmniLight3D
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func _func_godot_apply_properties(props: Dictionary) -> void:
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LightBase._func_godot_apply_properties(self, props)
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omni_range = (props["range"] as float) * TbManager.INVERSE_SCALE
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1
3D/TrenchBroom/EntityScripts/Lights/light_omni.gd.uid
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3D/TrenchBroom/EntityScripts/Lights/light_omni.gd.uid
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uid://cpyxccm5gwv84
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8
3D/TrenchBroom/EntityScripts/Lights/light_spot.gd
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3D/TrenchBroom/EntityScripts/Lights/light_spot.gd
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@tool
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class_name LightSpot
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extends SpotLight3D
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func _func_godot_apply_properties(props: Dictionary) -> void:
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LightBase._func_godot_apply_properties(self, props)
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spot_angle = props["angle"] as float
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spot_range = (props["range"] as float) * TbManager.INVERSE_SCALE
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1
3D/TrenchBroom/EntityScripts/Lights/light_spot.gd.uid
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3D/TrenchBroom/EntityScripts/Lights/light_spot.gd.uid
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uid://crjplbs250g75
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