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Custom func_godot entities
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parent
8ab7735d17
commit
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360 changed files with 4983 additions and 3944 deletions
23
3D/TrenchBroom/EntityDefinitions/base/actor_base.tres
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23
3D/TrenchBroom/EntityDefinitions/base/actor_base.tres
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=3 format=3 uid="uid://5bc1qysixhmh"]
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[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_4prc0"]
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[ext_resource type="Resource" uid="uid://x4g06004i574" path="res://3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres" id="1_4xlxh"]
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[resource]
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script = ExtResource("1_4prc0")
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classname = "Actor"
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description = ""
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func_godot_internal = false
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base_classes = Array[Resource]([ExtResource("1_4xlxh")])
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class_properties = {
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"flags": [["Player", 1, 0], ["BIG friend", 2, 0], ["Attentive friend", 4, 0], ["Happy friend", 8, 0]],
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"scale": 1.0
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}
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class_property_descriptions = {}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"color": Color(0.8, 0, 0, 1),
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"size": AABB(-8, -8, -8, 8, 8, 8)
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}
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node_class = ""
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name_property = ""
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