mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 10:05:34 +00:00
Translation
This commit is contained in:
parent
87c1366c4c
commit
8f2aefa82b
42 changed files with 412 additions and 166 deletions
|
|
@ -1,6 +1,6 @@
|
|||
ICE: Many things can be destroyed\: boxes, barrels, furniture. Just shoot them!
|
||||
ICE: Be VERY careful whenever you approach one of these orange barrels\: they contain flammable fuel that will explode very easily.
|
||||
ICE: Explosions can destroy objects and cause other explosions, they are a very powerful tool to defeat your enemies and open paths in the environment.
|
||||
ICE: Also be careful\: the energy shield you have been issued protects you from most form of damage but it's unable to protect you from explosive and acid damage.
|
||||
ICE: These will go straight through your shield and hurt you directly, try to avoid standing close to barrels when they explode.
|
||||
ICE: If you get hurt try to stand on one of these white pads like the one behind you\: it's a health station and it will gradually recover your health and shields!
|
||||
ICE: Many things can be destroyed\: boxes, barrels, furniture. Just shoot them! #id:77
|
||||
ICE: Be VERY careful whenever you approach one of these orange barrels\: they contain flammable fuel that will explode very easily. #id:78
|
||||
ICE: Explosions can destroy objects and cause other explosions, they are a very powerful tool to defeat your enemies and open paths in the environment. #id:79
|
||||
ICE: Also be careful\: the energy shield you have been issued protects you from most form of damage but it's unable to protect you from explosive and acid damage. #id:7a
|
||||
ICE: These will go straight through your shield and hurt you directly, try to avoid standing close to barrels when they explode. #id:7b
|
||||
ICE: If you get hurt try to stand on one of these white pads like the one behind you\: it's a health station and it will gradually recover your health and shields! #id:7c
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
ICE: Do you see that device on the wall that turns back and forth? \
|
||||
That's a security camera.
|
||||
ICE: If you get spotted by one the alarm will sound and enemies will converge on your location and sometimes nasty traps may trigger.
|
||||
ICE: You can avoid getting spotted either by taking cover behind tall objects, you should avoid getting spotted as much as possible.
|
||||
Cirno: Can I just freeze them?
|
||||
ICE: Yes you can! They are very sensitive pieces of equipment so just shooting them will destroy them and no alarm will sound.
|
||||
ICE: When you enter a room the camera should always be your highest priority.
|
||||
ICE: If you get spotted and the alarm sounds, find an alarm box in order to disable it.
|
||||
ICE: They're these rectangular flashy red boxes you may sometimes find of walls.
|
||||
ICE: Use one and the alarm goes away! Easy!
|
||||
That's a security camera. #id:7d
|
||||
ICE: If you get spotted by one the alarm will sound and enemies will converge on your location and sometimes nasty traps may trigger. #id:7e
|
||||
ICE: You can avoid getting spotted either by taking cover behind tall objects, you should avoid getting spotted as much as possible. #id:7f
|
||||
Cirno: Can I just freeze them? #id:80
|
||||
ICE: Yes you can! They are very sensitive pieces of equipment so just shooting them will destroy them and no alarm will sound. #id:81
|
||||
ICE: When you enter a room the camera should always be your highest priority. #id:82
|
||||
ICE: If you get spotted and the alarm sounds, find an alarm box in order to disable it. #id:83
|
||||
ICE: They're these rectangular flashy red boxes you may sometimes find of walls. #id:84
|
||||
ICE: Use one and the alarm goes away! Easy! #id:85
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
ICE: Here's your gun, pick it up by approaching it and pressing {Buttons.Keyboard_F} or {Buttons.Left_Button_Pad} when you see the marker around it.
|
||||
Cirno (Smug Talk): I don't need a gun, I can use pretty strong magic!
|
||||
ICE: Perhaps in your original world, we ran some tests and it seems like using raw magic will tire you out really fast in this world
|
||||
ICE: Probably because this world does not have natural magic, so the magic in your body is all you have.
|
||||
ICE: This gun was specifically made for you, it feeds on your internal magic and emits it in a very efficient way
|
||||
ICE: You will never get tired when using this gun and the ammo will never run out!
|
||||
ICE: This will not be the case for other weapons you will find on the field, they WILL require ammunition of some kind.
|
||||
ICE: Strafing is important\: it will allow you to keep your aim still, move more carefully and see your hitbox, try to avoid contact with enemy bullets!
|
||||
ICE: Here's your gun, pick it up by approaching it and pressing {Buttons.Keyboard_F} or {Buttons.Left_Button_Pad} when you see the marker around it. #id:86
|
||||
Cirno (Smug Talk): I don't need a gun, I can use pretty strong magic! #id:87
|
||||
ICE: Perhaps in your original world, we ran some tests and it seems like using raw magic will tire you out really fast in this world #id:88
|
||||
ICE: Probably because this world does not have natural magic, so the magic in your body is all you have. #id:89
|
||||
ICE: This gun was specifically made for you, it feeds on your internal magic and emits it in a very efficient way #id:8a
|
||||
ICE: You will never get tired when using this gun and the ammo will never run out! #id:8b
|
||||
ICE: This will not be the case for other weapons you will find on the field, they WILL require ammunition of some kind. #id:8c
|
||||
ICE: Strafing is important\: it will allow you to keep your aim still, move more carefully and see your hitbox, try to avoid contact with enemy bullets! #id:8d
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
ICE: Welcome to the training course!\
|
||||
This is where you will learn the basics to be effective in your missions.
|
||||
Cirno (Emabrassed Surprised): MY RIBBON IS TALKING TO ME?!?!
|
||||
ICE (Smug): Were you listening to the briefings? I'm I.C.E.\: an AI that was placed in your hair ribbon to help you with your mission.
|
||||
Cirno (Puzzled): So you're a really small person? That's really cool!
|
||||
This is where you will learn the basics to be effective in your missions. #id:8e
|
||||
Cirno (Emabrassed Surprised): MY RIBBON IS TALKING TO ME?!?! #id:8f
|
||||
ICE (Smug): Were you listening to the briefings? I'm I.C.E.\: an AI that was placed in your hair ribbon to help you with your mission. #id:90
|
||||
Cirno (Puzzled): So you're a really small person? That's really cool! #id:91
|
||||
ICE (Perplexed): Not really...\
|
||||
Let's put this aside for now and listen closely.
|
||||
ICE (Neutral): This is a virtual training facility, you are actually sleeping in the real world while the computer is feeding you this simulation.
|
||||
ICE: It's a great tool to train quickly, you'll become an amazing fighter in no time!
|
||||
ICE: Now try to move and approach the control pad on the northern wall.
|
||||
Cirno (Puzzled): Which direction is north again?
|
||||
ICE (No Words): UP! It's up.
|
||||
Let's put this aside for now and listen closely. #id:92
|
||||
ICE (Neutral): This is a virtual training facility, you are actually sleeping in the real world while the computer is feeding you this simulation. #id:93
|
||||
ICE: It's a great tool to train quickly, you'll become an amazing fighter in no time! #id:94
|
||||
ICE: Now try to move and approach the control pad on the northern wall. #id:95
|
||||
Cirno (Puzzled): Which direction is north again? #id:96
|
||||
ICE (No Words): UP! It's up. #id:97
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
ICE: You can pick up and use other weapons, pick up that repeater and open the inventory screen to select and equip it.
|
||||
ICE: Keep in mind that weapons you pick up will use ammo, if you run out you cannot shoot!
|
||||
ICE: Further in the room you'll see an enemy fairy guard, if they spot you they will chase and shoot you!
|
||||
ICE: They are prettu dumb though and if you outrun them they'll forget about you.
|
||||
ICE: Now shoot that guard to proceed.
|
||||
ICE: You can pick up and use other weapons, pick up that repeater and open the inventory screen to select and equip it. #id:98
|
||||
ICE: Keep in mind that weapons you pick up will use ammo, if you run out you cannot shoot! #id:99
|
||||
ICE: Further in the room you'll see an enemy fairy guard, if they spot you they will chase and shoot you! #id:9a
|
||||
ICE: They are prettu dumb though and if you outrun them they'll forget about you. #id:9b
|
||||
ICE: Now shoot that guard to proceed. #id:9c
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
ICE: Great! You made it to the switch.\
|
||||
You can press {Buttons.Keyboard_F} or {Buttons.Left_Button_Pad} to activate it.
|
||||
ICE: Switches come in many forms, they allow you to manipolate your environment by opening doors, triggering devices and such.
|
||||
ICE: Always be on the lookout for switches.
|
||||
You can press {Buttons.Keyboard_F} or {Buttons.Left_Button_Pad} to activate it. #id:9d
|
||||
ICE: Switches come in many forms, they allow you to manipolate your environment by opening doors, triggering devices and such. #id:9e
|
||||
ICE: Always be on the lookout for switches. #id:9f
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
ICE: That thing in front of you is a Telepad, try standing on it.
|
||||
ICE: That thing in front of you is a Telepad, try standing on it. #id:a0
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
Cirno (Emabrassed Surprised): WHOAAA it was all tingly and swirly and suddenly I was somewhere else!
|
||||
ICE: Yes, that's a teleporter, if you step on one and it's active it will take you somewhere else.
|
||||
ICE: If the lights on its sides are blinking it means it's active and you can use it.
|
||||
ICE: The destination telepad does not need to be active to teleport to it, sometimes they are one-way trips.
|
||||
ICE: You should be wary of telepads even if they are disabled.
|
||||
ICE: In case of alarm enemies may try to teleport to the telepad closest to you to try and catch you by surprise.
|
||||
ICE: Never let your guard down!
|
||||
Cirno (Emabrassed Surprised): WHOAAA it was all tingly and swirly and suddenly I was somewhere else! #id:a1
|
||||
ICE: Yes, that's a teleporter, if you step on one and it's active it will take you somewhere else. #id:a2
|
||||
ICE: If the lights on its sides are blinking it means it's active and you can use it. #id:a3
|
||||
ICE: The destination telepad does not need to be active to teleport to it, sometimes they are one-way trips. #id:a4
|
||||
ICE: You should be wary of telepads even if they are disabled. #id:a5
|
||||
ICE: In case of alarm enemies may try to teleport to the telepad closest to you to try and catch you by surprise. #id:a6
|
||||
ICE: Never let your guard down! #id:a7
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue