Fix drops on enemies and treasure rooms

This commit is contained in:
Marco 2025-05-01 14:43:30 +02:00
commit 8d71a59d84
25 changed files with 81 additions and 40 deletions

View file

@ -18,6 +18,7 @@ metadata/_custom_type_script = "uid://cyipg3seetrxd"
script = ExtResource("1_qd764")
Name = &""
BulletData = ExtResource("2_gpot4")
Priority = 0
RateOfFire = 1.0
BulletCapacity = 10
ReloadTime = 1.0
@ -38,6 +39,7 @@ ShortName = &""
ItemDescription = &"A snowball packed of explosive, explodes on contact"
ItemKey = &"SPIDER_BOMB"
Item = 5
Tier = 0
Price = 0
ItemEffect = SubResource("Resource_2pgyg")
WeaponData = SubResource("Resource_v5a4k")
@ -49,5 +51,5 @@ UiType = 0
Selectable = true
AutoPickup = true
InventorySprite = SubResource("AtlasTexture_gpot4")
DropScenePath = &"res://Scenes/Items/SpiderBomb_Pickup.tscn"
DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
metadata/_custom_type_script = "uid://epnwjptvks3t"