Grazing for shields

This commit is contained in:
Marco 2025-04-01 15:46:25 +02:00
commit 8b28805cbd
22 changed files with 554 additions and 9 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=83 format=3 uid="uid://c4pr2707hbeph"]
[gd_scene load_steps=85 format=3 uid="uid://c4pr2707hbeph"]
[ext_resource type="Script" uid="uid://d2ubk5gucny6s" path="res://Scripts/Components/FSM/PlayerFSMProxy.cs" id="1_g3wua"]
[ext_resource type="Script" uid="uid://bw2hakslndaxm" path="res://Scripts/Components/FSM/PlayerStateMachine.cs" id="1_mpmil"]
@ -41,6 +41,7 @@
[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="39_nfq4p"]
[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="40_m1iep"]
[ext_resource type="Script" uid="uid://c8f4tbcjcfsu1" path="res://Scripts/Components/FSM/Player/AutoPickupModule.cs" id="41_v2m0j"]
[ext_resource type="Script" uid="uid://d2r5eh3wn16bg" path="res://Scripts/Components/FSM/Player/PlayerGrazingModule.cs" id="42_awrib"]
[sub_resource type="CircleShape2D" id="CircleShape2D_b3hxm"]
radius = 5.0
@ -318,6 +319,8 @@ radius = 2.05679
[sub_resource type="CircleShape2D" id="CircleShape2D_qlmfy"]
radius = 3.16228
[sub_resource type="CircleShape2D" id="CircleShape2D_awrib"]
[node name="FSMPlayer" type="CharacterBody2D" node_paths=PackedStringArray("PlayerFSM", "InteractionController")]
process_mode = 1
collision_layer = 2
@ -350,7 +353,7 @@ _damageReceiver = NodePath("../../DamageReceiver")
_activationProvider = NodePath("../../InteractionProvider")
_interactionController = NodePath("../../InteractionController")
_storageModule = NodePath("../../Storage")
_moduleNodes = [NodePath("../../InteractionController"), NodePath("../../ItemUser"), NodePath("../../ConveyorBeltMover"), NodePath("../../AutoPickupModule")]
_moduleNodes = [NodePath("../../InteractionController"), NodePath("../../ItemUser"), NodePath("../../ConveyorBeltMover"), NodePath("../../AutoPickupModule"), NodePath("../../GrazingModule")]
[node name="Cutscene" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider")]
script = ExtResource("4_22ff8")
@ -549,6 +552,15 @@ script = ExtResource("41_v2m0j")
visible = false
shape = SubResource("CircleShape2D_qlmfy")
[node name="GrazingModule" type="Area2D" parent="." node_paths=PackedStringArray("Shield")]
collision_layer = 0
collision_mask = 136
script = ExtResource("42_awrib")
Shield = NodePath("../DamageReceiver/ShieldProvider")
[node name="CollisionShape2D" type="CollisionShape2D" parent="GrazingModule"]
shape = SubResource("CircleShape2D_awrib")
[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
[connection signal="area_entered" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_entered"]
[connection signal="area_exited" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_exited"]