mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-17 12:03:47 +00:00
Grazing for shields
This commit is contained in:
parent
c452979a3d
commit
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22 changed files with 554 additions and 9 deletions
230
Scenes/Actors/Fairy_Special_FSM.tscn
Normal file
230
Scenes/Actors/Fairy_Special_FSM.tscn
Normal file
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@ -0,0 +1,230 @@
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[gd_scene load_steps=36 format=3 uid="uid://bq4r28ikbmn0r"]
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[ext_resource type="Script" uid="uid://bi2edpdosngll" path="res://Scripts/Components/FSM/Enemy/EnemyFSMProxy.cs" id="1_8jo7b"]
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||||
[ext_resource type="Resource" uid="uid://cqfyuurvqb8m6" path="res://Resources/Enemies/Base_Fairy_Special.tres" id="2_8jo7b"]
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||||
[ext_resource type="Script" uid="uid://dn6dbog1s2818" path="res://Scripts/Components/FSM/Enemy/EnemyStateMachine.cs" id="3_mximv"]
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||||
[ext_resource type="Script" uid="uid://rrelumir3g6n" path="res://Scripts/Components/FSM/Enemy/Init.cs" id="4_t1tlp"]
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||||
[ext_resource type="Script" uid="uid://bjrh5q24nuoec" path="res://Scripts/Components/FSM/Enemy/Idle.cs" id="5_n8ko4"]
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||||
[ext_resource type="Script" uid="uid://dbmc3klko5x18" path="res://Scripts/Components/FSM/Enemy/Alert.cs" id="6_ydeam"]
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||||
[ext_resource type="Script" uid="uid://7mig30eneu8x" path="res://Scripts/Components/FSM/Enemy/Shooting.cs" id="7_i8tpe"]
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||||
[ext_resource type="Script" uid="uid://4hwtlc1ftjsc" path="res://Scripts/Components/FSM/Enemy/Dead.cs" id="8_le3c7"]
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||||
[ext_resource type="Script" uid="uid://dj37rup1ibnn6" path="res://Scripts/Components/FSM/Enemy/Controlled.cs" id="9_aujmv"]
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||||
[ext_resource type="SpriteFrames" uid="uid://cnl6ju3qlr2bj" path="res://Resources/Sprites/base_fairy_special.tres" id="10_8jo7b"]
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||||
[ext_resource type="Script" uid="uid://mb4ugq74a17c" path="res://Scripts/Components/FSM/Enemy/PlayerDetectionModule.cs" id="11_3kqmr"]
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||||
[ext_resource type="Script" uid="uid://bflvr26h52c55" path="res://Scripts/Components/FSM/Enemy/EnemyStorageModule.cs" id="12_e1t8h"]
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||||
[ext_resource type="Script" uid="uid://cq3hkweplldbr" path="res://Scripts/Components/Actors/GenericDamageReceiver.cs" id="13_mm4bn"]
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||||
[ext_resource type="PackedScene" uid="uid://dmumxecckh42r" path="res://Scenes/Activable/BrokenFloorEmitter.tscn" id="14_be3bw"]
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||||
[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="15_lb7n2"]
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||||
[ext_resource type="Script" uid="uid://ik7s65de723k" path="res://Scripts/Components/FSM/Enemy/NavigationMovementModule.cs" id="16_0kid0"]
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||||
[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="17_37fbm"]
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[ext_resource type="Resource" uid="uid://csdlihliv4cr8" path="res://Resources/Weapons/EnemyWeapon_simple.tres" id="18_eqabw"]
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[ext_resource type="Script" uid="uid://dhsqsajq537qn" path="res://Scripts/Components/FSM/Enemy/EnemyAlarmModule.cs" id="19_cqdny"]
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[ext_resource type="Script" uid="uid://bo5sgbv1t8ril" path="res://Scripts/Components/Actors/PlayerAnimationProvider.cs" id="20_bi6th"]
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[ext_resource type="Material" uid="uid://dnvwgyt2tbqmr" path="res://Resources/Materials/Player_Blink_Teleport_Material.tres" id="21_7je66"]
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[ext_resource type="Script" uid="uid://dncdgq843sj2f" path="res://Scripts/Components/FSM/Enemy/AnimationModule.cs" id="22_23wbc"]
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[ext_resource type="Script" uid="uid://bw4t2clyr6lib" path="res://Scripts/Components/FSM/Enemy/EnemyDropsProvider.cs" id="23_5aqmo"]
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[ext_resource type="Texture2D" uid="uid://b2v6j7lsyltrc" path="res://Sprites/Actors/CirnoWings.png" id="24_vyr38"]
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[ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="25_e32jm"]
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||||
[ext_resource type="Script" uid="uid://d208gvthkstvc" path="res://Scripts/Components/Actors/PlayerCrosshairProvider.cs" id="26_1qijx"]
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[ext_resource type="Texture2D" uid="uid://cf2855sd3hqty" path="res://Sprites/Actors/Aiming_Reticule_Small.png" id="27_j5is2"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_pnkma"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5wstg"]
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radius = 29.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_6x22m"]
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radius = 5.0
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_poxpj"]
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particle_flag_disable_z = true
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emission_shape = 2
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emission_sphere_radius = 16.0
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orbit_velocity_min = -1.0
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orbit_velocity_max = 1.098
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gravity = Vector3(0, 0, 0)
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color = Color(0.0392157, 0.380392, 1, 1)
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[sub_resource type="AtlasTexture" id="AtlasTexture_urwql"]
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atlas = ExtResource("24_vyr38")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_wafqr"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_urwql")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="AtlasTexture" id="AtlasTexture_12erk"]
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atlas = ExtResource("27_j5is2")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_biwfl"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_12erk")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="FairyFsm" type="CharacterBody2D" node_paths=PackedStringArray("EnemyFSM")]
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collision_layer = 16
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collision_mask = 33
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script = ExtResource("1_8jo7b")
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EnemyFSM = NodePath("StateMachine")
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EnemyResource = ExtResource("2_8jo7b")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_pnkma")
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[node name="StateMachine" type="Node2D" parent="."]
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script = ExtResource("3_mximv")
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[node name="Init" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("DamageReceiver", "StorageModule")]
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script = ExtResource("4_t1tlp")
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DamageReceiver = NodePath("../../DamageReceiver")
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StorageModule = NodePath("../../Storage")
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[node name="Idle" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "_moduleNodes")]
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script = ExtResource("5_n8ko4")
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StorageModule = NodePath("../../Storage")
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PlayerDetection = NodePath("../../PlayerDetection")
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DamageReceiver = NodePath("../../DamageReceiver")
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_moduleNodes = [NodePath("../../AlarmModule"), NodePath("../../AnimationModule")]
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[node name="Alert" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "NavigationModule", "_moduleNodes")]
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script = ExtResource("6_ydeam")
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StorageModule = NodePath("../../Storage")
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PlayerDetection = NodePath("../../PlayerDetection")
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DamageReceiver = NodePath("../../DamageReceiver")
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NavigationModule = NodePath("../../NavigationModule")
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_moduleNodes = [NodePath("../../AnimationModule")]
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[node name="Shooting" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "NavigationModule", "EquippedWeapon", "_moduleNodes")]
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script = ExtResource("7_i8tpe")
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StorageModule = NodePath("../../Storage")
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PlayerDetection = NodePath("../../PlayerDetection")
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DamageReceiver = NodePath("../../DamageReceiver")
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NavigationModule = NodePath("../../NavigationModule")
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EquippedWeapon = NodePath("../../EnemyWeapon")
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_moduleNodes = [NodePath("../../AnimationModule")]
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[node name="Dead" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DropsProvider")]
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script = ExtResource("8_le3c7")
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StorageModule = NodePath("../../Storage")
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DropsProvider = NodePath("../../DropsProvider")
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[node name="Controlled" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DamageReceiver", "_inputProvider", "CrosshairProvider", "EquippedWeapon", "_moduleNodes")]
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script = ExtResource("9_aujmv")
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StorageModule = NodePath("../../Storage")
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DamageReceiver = NodePath("../../DamageReceiver")
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_inputProvider = NodePath("../../InputProvider")
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CrosshairProvider = NodePath("../../CrosshairProvider")
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EquippedWeapon = NodePath("../../EnemyWeapon")
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_moduleNodes = [NodePath("../../AnimationModule")]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = ExtResource("10_8jo7b")
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animation = &"up"
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[node name="PlayerDetection" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 2
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script = ExtResource("11_3kqmr")
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ObstaclesCollisionMask = 81
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
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shape = SubResource("CircleShape2D_5wstg")
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[node name="Storage" type="Node2D" parent="." node_paths=PackedStringArray("Root")]
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script = ExtResource("12_e1t8h")
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Root = NodePath("..")
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[node name="DamageReceiver" type="Area2D" parent="." node_paths=PackedStringArray("HealthProvider")]
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collision_layer = 0
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collision_mask = 136
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script = ExtResource("13_mm4bn")
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HealthProvider = NodePath("Health")
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BulletGroup = 2
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Debris = ExtResource("14_be3bw")
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DeleteParentOnDeath = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver"]
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position = Vector2(0, 3.865)
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shape = SubResource("CircleShape2D_6x22m")
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[node name="Health" type="Node2D" parent="DamageReceiver"]
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script = ExtResource("15_lb7n2")
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ResourceName = "Health"
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[node name="NavigationModule" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
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script = ExtResource("16_0kid0")
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StorageModule = NodePath("../Storage")
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="NavigationModule"]
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target_desired_distance = 8.0
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path_max_distance = 800.0
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path_postprocessing = 1
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avoidance_enabled = true
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debug_path_custom_color = Color(1, 0, 0, 1)
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[node name="EnemyWeapon" parent="." instance=ExtResource("17_37fbm")]
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WeaponData = ExtResource("18_eqabw")
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[node name="AlarmModule" type="Node2D" parent="." node_paths=PackedStringArray("PlayerDetection")]
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script = ExtResource("19_cqdny")
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PlayerDetection = NodePath("../PlayerDetection")
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[node name="AnimationProvider" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite", "_shieldParticles")]
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script = ExtResource("20_bi6th")
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_animatedSprite = NodePath("../AnimatedSprite2D")
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_shieldParticles = NodePath("ShieldParticles")
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WalkRightAnimationName = &"right"
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WalkLeftAnimationName = &"left"
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WalkDownAnimationName = &"down"
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WalkUpAnimationName = &"up"
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BlinkMaterial = ExtResource("21_7je66")
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[node name="ShieldParticles" type="GPUParticles2D" parent="AnimationProvider"]
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emitting = false
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amount = 32
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lifetime = 0.4
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_poxpj")
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[node name="AnimationModule" type="Node2D" parent="." node_paths=PackedStringArray("AnimationProvider", "StorageModule")]
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script = ExtResource("22_23wbc")
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AnimationProvider = NodePath("../AnimationProvider")
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StorageModule = NodePath("../Storage")
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[node name="DropsProvider" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
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script = ExtResource("23_5aqmo")
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StorageModule = NodePath("../Storage")
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[node name="PossessionWings" type="AnimatedSprite2D" parent="."]
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visible = false
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sprite_frames = SubResource("SpriteFrames_wafqr")
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[node name="InputProvider" type="Node2D" parent="."]
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script = ExtResource("25_e32jm")
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[node name="CrosshairProvider" type="Node2D" parent="." node_paths=PackedStringArray("AnimatedSprite")]
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script = ExtResource("26_1qijx")
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AnimatedSprite = NodePath("Crosshair")
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CrosshairDistance = 35.0
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[node name="Crosshair" type="AnimatedSprite2D" parent="CrosshairProvider"]
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sprite_frames = SubResource("SpriteFrames_biwfl")
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[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
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[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
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[connection signal="velocity_computed" from="NavigationModule/NavigationAgent2D" to="NavigationModule" method="_on_navigation_agent_2d_velocity_computed"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=83 format=3 uid="uid://c4pr2707hbeph"]
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[gd_scene load_steps=85 format=3 uid="uid://c4pr2707hbeph"]
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[ext_resource type="Script" uid="uid://d2ubk5gucny6s" path="res://Scripts/Components/FSM/PlayerFSMProxy.cs" id="1_g3wua"]
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[ext_resource type="Script" uid="uid://bw2hakslndaxm" path="res://Scripts/Components/FSM/PlayerStateMachine.cs" id="1_mpmil"]
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@ -41,6 +41,7 @@
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[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="39_nfq4p"]
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[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="40_m1iep"]
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[ext_resource type="Script" uid="uid://c8f4tbcjcfsu1" path="res://Scripts/Components/FSM/Player/AutoPickupModule.cs" id="41_v2m0j"]
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[ext_resource type="Script" uid="uid://d2r5eh3wn16bg" path="res://Scripts/Components/FSM/Player/PlayerGrazingModule.cs" id="42_awrib"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_b3hxm"]
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radius = 5.0
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@ -318,6 +319,8 @@ radius = 2.05679
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[sub_resource type="CircleShape2D" id="CircleShape2D_qlmfy"]
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radius = 3.16228
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[sub_resource type="CircleShape2D" id="CircleShape2D_awrib"]
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[node name="FSMPlayer" type="CharacterBody2D" node_paths=PackedStringArray("PlayerFSM", "InteractionController")]
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process_mode = 1
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collision_layer = 2
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@ -350,7 +353,7 @@ _damageReceiver = NodePath("../../DamageReceiver")
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_activationProvider = NodePath("../../InteractionProvider")
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_interactionController = NodePath("../../InteractionController")
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_storageModule = NodePath("../../Storage")
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_moduleNodes = [NodePath("../../InteractionController"), NodePath("../../ItemUser"), NodePath("../../ConveyorBeltMover"), NodePath("../../AutoPickupModule")]
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_moduleNodes = [NodePath("../../InteractionController"), NodePath("../../ItemUser"), NodePath("../../ConveyorBeltMover"), NodePath("../../AutoPickupModule"), NodePath("../../GrazingModule")]
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||||
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[node name="Cutscene" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider")]
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script = ExtResource("4_22ff8")
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@ -549,6 +552,15 @@ script = ExtResource("41_v2m0j")
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visible = false
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shape = SubResource("CircleShape2D_qlmfy")
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[node name="GrazingModule" type="Area2D" parent="." node_paths=PackedStringArray("Shield")]
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collision_layer = 0
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collision_mask = 136
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script = ExtResource("42_awrib")
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Shield = NodePath("../DamageReceiver/ShieldProvider")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="GrazingModule"]
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shape = SubResource("CircleShape2D_awrib")
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[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
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[connection signal="area_entered" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_entered"]
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[connection signal="area_exited" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_exited"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=145 format=4 uid="uid://bv451a8wgty4u"]
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||||
[gd_scene load_steps=146 format=4 uid="uid://bv451a8wgty4u"]
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||||
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||||
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
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||||
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_ksslq"]
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@ -114,6 +114,7 @@
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[ext_resource type="PackedScene" uid="uid://ey71mxa5ocpn" path="res://Scenes/Items/Shield_Extend_Pickup.tscn" id="103_0bqta"]
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||||
[ext_resource type="PackedScene" uid="uid://bb32f4p5e671j" path="res://Scenes/Actors/Fairy_Guard_FSM.tscn" id="103_f37sa"]
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||||
[ext_resource type="PackedScene" uid="uid://clieeuln36a7a" path="res://Scenes/Actors/Fairy_FSM.tscn" id="104_0bqta"]
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||||
[ext_resource type="PackedScene" uid="uid://bq4r28ikbmn0r" path="res://Scenes/Actors/Fairy_Special_FSM.tscn" id="108_cxj4w"]
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||||
[ext_resource type="PackedScene" uid="uid://ue3i2qyhhtbg" path="res://Scenes/Interactable/control_pad_yellow_keycard.tscn" id="109_j6vrf"]
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||||
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||||
[sub_resource type="Resource" id="Resource_6sau4"]
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@ -1363,11 +1364,19 @@ position = Vector2(-927, -159)
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[node name="FairyGuardFsm15" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("103_f37sa")]
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||||
position = Vector2(-869, -105)
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[node name="KeycardReaderYellow" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("109_j6vrf")]
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||||
position = Vector2(-1499, -189)
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||||
Targets = [NodePath("../HorizontalForceField4")]
|
||||
ActivationType = 5
|
||||
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||||
[node name="ControlPad9" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Target") instance=ExtResource("12_hfkf1")]
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position = Vector2(-931, -62)
|
||||
Target = NodePath("../VerticalDoor")
|
||||
ActivationType = 5
|
||||
|
||||
[node name="FairyFsm15" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("108_cxj4w")]
|
||||
position = Vector2(-687, -53)
|
||||
|
||||
[node name="PlayerParent" type="Node2D" parent="Parallax2D/Factory Tilemaps"]
|
||||
|
||||
[node name="BeamShadows" type="TileMapLayer" parent="Parallax2D/Factory Tilemaps"]
|
||||
|
|
@ -1424,8 +1433,3 @@ AlarmSound = ExtResource("79_jn1m0")
|
|||
process_mode = 3
|
||||
autoplay = true
|
||||
MusicData = ExtResource("82_ksslq")
|
||||
|
||||
[node name="KeycardReaderYellow" parent="." node_paths=PackedStringArray("Targets") instance=ExtResource("109_j6vrf")]
|
||||
position = Vector2(-1499, -189)
|
||||
Targets = [NodePath("../Parallax2D/Factory Tilemaps/LevelProps/HorizontalForceField4")]
|
||||
ActivationType = 5
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue