Grazing for shields

This commit is contained in:
Marco 2025-04-01 15:46:25 +02:00
commit 8b28805cbd
22 changed files with 554 additions and 9 deletions

View file

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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://d27t8ruig8lie"]
[ext_resource type="Resource" uid="uid://dqnvesdj0dk3v" path="res://Resources/Bullets/simple_enemy_bullet.tres" id="1_gd1fn"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_gblpw"]
[resource]
script = ExtResource("2_gblpw")
Name = &"Enemy Shotgun"
BulletData = ExtResource("1_gd1fn")
RateOfFire = 0.3
BulletCapacity = 4
ReloadTime = 1.0
AutoReload = true
InfiniteAmmo = true
BulletsPerShot = 2
SpreadAngle = 20.0
RandomSpread = 0.0
ItemKey = null
AmmoKey = null
_rotationOffset = 0.0