Bufgixes for release

This commit is contained in:
Marco 2025-04-10 12:00:08 +02:00
commit 8a0ae72bc9
34 changed files with 174 additions and 152 deletions

View file

@ -41,10 +41,9 @@ shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_dm34v")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
[node name="RigidBody2D" type="StaticBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false

View file

@ -41,10 +41,9 @@ shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_2u0hp")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
[node name="RigidBody2D" type="StaticBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false

View file

@ -41,10 +41,9 @@ shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_n61jf")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
[node name="RigidBody2D" type="StaticBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false

View file

@ -45,11 +45,10 @@ shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_5nv8d")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
[node name="RigidBody2D" type="StaticBody2D" parent="."]
visible = false
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)

View file

@ -41,10 +41,9 @@ shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_gn3bd")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
[node name="RigidBody2D" type="StaticBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false

View file

@ -45,11 +45,10 @@ shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_onfrq")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
[node name="RigidBody2D" type="StaticBody2D" parent="."]
visible = false
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)

View file

@ -41,10 +41,9 @@ shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_hcu64")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
[node name="RigidBody2D" type="StaticBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false

View file

@ -42,10 +42,9 @@ shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_ejqcg")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
[node name="RigidBody2D" type="StaticBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false