diff --git a/Scenes/Weapons/BaseWeapon.tscn b/Scenes/Weapons/BaseWeapon.tscn index 61cab89d..31677d04 100644 --- a/Scenes/Weapons/BaseWeapon.tscn +++ b/Scenes/Weapons/BaseWeapon.tscn @@ -2,11 +2,11 @@ [ext_resource type="Script" path="res://Scripts/Weapon.cs" id="1_f5iec"] -[node name="Weapon" type="Sprite2D"] +[node name="Weapon" type="Sprite2D" node_paths=PackedStringArray("Muzzle")] script = ExtResource("1_f5iec") +Muzzle = NodePath("Muzzle") [node name="Muzzle" type="Marker2D" parent="."] -position = Vector2(5, 0) [node name="ShootTimer" type="Timer" parent="."] one_shot = true diff --git a/Scenes/player.tscn b/Scenes/player.tscn index 12523313..e359dd29 100644 --- a/Scenes/player.tscn +++ b/Scenes/player.tscn @@ -150,7 +150,6 @@ CrosshairDistance = 20.0 SelectorScene = ExtResource("3_8wt6s") GameOverScene = "res://Scenes/GameOver.tscn" Muzzle = NodePath("Muzzle") -Health = 32.0 EquippedWeapon = NodePath("Weapon") metadata/_edit_group_ = true