Boxswitch with state

This commit is contained in:
MaddoScientisto 2025-03-13 21:11:53 +01:00
commit 87645f2617
14 changed files with 278 additions and 37 deletions

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=14 format=4 uid="uid://ifiw6j7xcagf"]
[gd_scene load_steps=15 format=4 uid="uid://ifiw6j7xcagf"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_0k2rf"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_46boo"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_0k2rf"]
[ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="3_bjfex"]
[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="3_qa6ev"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="4_uj7dw"]
@ -25,7 +26,7 @@ PlayerTemplate = ExtResource("2_46boo")
SpawnMarkers = Dictionary[int, NodePath]({
0: NodePath("PlayerStartPosition")
})
StartingEquipment = [ExtResource("3_bjfex")]
StartingEquipment = Array[ExtResource("3_0k2rf")]([ExtResource("3_bjfex")])
MapStartData = SubResource("Resource_6wo78")
PlayerParentNode = NodePath("Parallax2D/Tilemaps/PlayerParent")