Retextured big tank

This commit is contained in:
Marco 2025-07-10 11:17:58 +02:00
commit 869dc16175
24 changed files with 141 additions and 102 deletions

View file

@ -6,26 +6,15 @@
[resource]
script = ExtResource("3_cbmk6")
target_map_editor = 0
models_sub_folder = ""
scale_expression = ""
generate_size_property = false
target_map_editor = 1
rotation_offset = Vector3(0, 180, 0)
generate_gd_ignore_file = false
scene_file = ExtResource("2_0u3k1")
apply_rotation_on_map_build = true
apply_scale_on_map_build = false
classname = "actor_tank_large"
description = "Large Tank"
func_godot_internal = false
base_classes = Array[Resource]([ExtResource("1_0u3k1")])
class_properties = {}
class_property_descriptions = {}
auto_apply_to_matching_node_properties = false
meta_properties = {
"size": AABB(-32, -16, -16, 32, 16, 16),
"studio": "\"3D\\MapModels/actor_tank_large.glb\""
"model": "\"3D/MapModels/actor_tank_large.glb\"",
"size": AABB(-32, -16, -16, 32, 16, 16)
}
node_class = ""
name_property = ""
metadata/_custom_type_script = "uid://c83r7t467hm4m"