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Rewritten camera to follow cursor
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commit
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7 changed files with 232 additions and 9 deletions
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@ -18,9 +18,8 @@ position = Vector2(-4.685, 3.52)
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[node name="ShootTimer" type="Timer" parent="."]
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one_shot = true
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[node name="SoundModule" type="Node2D" parent="." node_paths=PackedStringArray("Weapon", "ShootSound", "ReloadSound", "EmptySound")]
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[node name="SoundModule" type="Node2D" parent="." node_paths=PackedStringArray("ShootSound", "ReloadSound", "EmptySound")]
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script = ExtResource("2_uwnyl")
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Weapon = NodePath("")
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ShootSound = NodePath("ShootSound")
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ReloadSound = NodePath("ReloadSound")
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EmptySound = NodePath("EmptySound")
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