Update Weapon in status

This commit is contained in:
Marco 2025-03-28 10:29:04 +01:00
commit 83d3cc7835
10 changed files with 45 additions and 15 deletions

View file

@ -279,7 +279,7 @@ script = ExtResource("10_oflr6")
ItemsFilter = Array[int]([0, 1, 2, 13, 10, 11, 12])
metadata/_tab_index = 3
[node name="Status" type="PanelContainer" parent="InventoryMenu" node_paths=PackedStringArray("HealthExpansionCounter", "ShieldExpansionCounter")]
[node name="Status" type="PanelContainer" parent="InventoryMenu" node_paths=PackedStringArray("HealthExpansionCounter", "ShieldExpansionCounter", "WeaponButton")]
layout_mode = 2
theme = ExtResource("9_sx5r0")
theme_override_styles/panel = ExtResource("13_sjdna")
@ -288,6 +288,7 @@ HealthExpansionName = &"HEALTH_EXTEND"
ShieldExpansionName = &"SHIELD_EXTEND"
HealthExpansionCounter = NodePath("MarginContainer/HBoxContainer/VBoxContainer3/HBoxContainer/HealthExtensions")
ShieldExpansionCounter = NodePath("MarginContainer/HBoxContainer/VBoxContainer3/HBoxContainer/ShieldExtensions")
WeaponButton = NodePath("MarginContainer/HBoxContainer/VBoxContainer2/EquippedWeapon")
metadata/_tab_index = 4
[node name="MarginContainer" type="MarginContainer" parent="InventoryMenu/Status"]
@ -304,7 +305,7 @@ layout_mode = 2
size_flags_horizontal = 2
alignment = 1
[node name="Button" type="Button" parent="InventoryMenu/Status/MarginContainer/HBoxContainer/VBoxContainer2"]
[node name="EquippedWeapon" type="Button" parent="InventoryMenu/Status/MarginContainer/HBoxContainer/VBoxContainer2"]
layout_mode = 2
text = "IC-9
"