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Update Weapon in status
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10 changed files with 45 additions and 15 deletions
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@ -1,13 +1,13 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://cs3ihltcn2166"]
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://cs3ihltcn2166"]
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[ext_resource type="Resource" uid="uid://b8apu0l5fm4k" path="res://Resources/Weapons/IcicleGun.tres" id="1_itajb"]
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[ext_resource type="PackedScene" uid="uid://cicthr1v5v4s2" path="res://Scenes/HUD/Items/icicle_gun.tscn" id="1_lfbsh"]
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[ext_resource type="Texture2D" uid="uid://duwiasewxvcb5" path="res://Sprites/Items/Icicle_Gun.png" id="2_eaoas"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_hy2hk"]
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[resource]
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script = ExtResource("2_hy2hk")
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ItemName = &"Icicle Gun"
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ShortName = &"IC-9"
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ItemDescription = &"Cirno\'s custom gun, shoots ice pellets and never runs out of ammo"
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ItemKey = &"ICICLE_GUN"
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Item = 9
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@ -19,5 +19,4 @@ ConsumeOnUse = false
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UiType = 1
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Selectable = true
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InventorySprite = ExtResource("2_eaoas")
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HudItemScene = ExtResource("1_lfbsh")
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DropScenePath = "res://Scenes/Items/IcicleGun.tscn"
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DropScenePath = null
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