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Update Weapon in status
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parent
8f9e4f0bb9
commit
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10 changed files with 45 additions and 15 deletions
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@ -1,6 +1,5 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://dau0s8ob7qnpc"]
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://dau0s8ob7qnpc"]
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[ext_resource type="PackedScene" uid="uid://bqb3gbnrkqewt" path="res://Scenes/HUD/Items/ice_shotgun_huditem.tscn" id="1_13ven"]
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[ext_resource type="Resource" uid="uid://cyntngidhcbkc" path="res://Resources/Weapons/Ice_Shotgun_Weapon.tres" id="2_3le6e"]
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[ext_resource type="Texture2D" uid="uid://b46usr10jhmev" path="res://Sprites/Items/Ice_Shotgun.png" id="2_4ibag"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_cjfxs"]
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@ -8,6 +7,7 @@
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[resource]
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script = ExtResource("3_cjfxs")
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ItemName = &"Ice Shotgun"
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ShortName = &"IC-27"
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ItemDescription = &"Shoots ice pellets in a wide spread"
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ItemKey = &"ICE_SHOTGUN"
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Item = 9
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@ -19,5 +19,4 @@ ConsumeOnUse = false
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UiType = 1
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Selectable = true
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InventorySprite = ExtResource("2_4ibag")
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HudItemScene = ExtResource("1_13ven")
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DropScenePath = &"res://Scenes/Items/Ice_Shotgun_Pickup.tscn"
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