Update Weapon in status

This commit is contained in:
Marco 2025-03-28 10:29:04 +01:00
commit 83d3cc7835
10 changed files with 45 additions and 15 deletions

View file

@ -1,6 +1,5 @@
[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://cfq121rs3bsu8"]
[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://cfq121rs3bsu8"]
[ext_resource type="PackedScene" uid="uid://pemr2lrv3ylk" path="res://Scenes/HUD/Items/ying_yang_gun_huditem.tscn" id="1_i6xgq"]
[ext_resource type="Resource" uid="uid://ckppo2seg313h" path="res://Resources/Weapons/Cheat_Gun.tres" id="2_0na1t"]
[ext_resource type="Texture2D" uid="uid://cwy7g861vnbj1" path="res://Sprites/Items/Cheat_Gun.png" id="2_0vddk"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_i0e51"]
@ -8,6 +7,7 @@
[resource]
script = ExtResource("3_i0e51")
ItemName = &"Cheat Gun"
ShortName = &"CHAET"
ItemDescription = &"Does massive damage"
ItemKey = &"CHEAT_GUN"
Item = 9
@ -19,5 +19,4 @@ ConsumeOnUse = false
UiType = 1
Selectable = true
InventorySprite = ExtResource("2_0vddk")
HudItemScene = ExtResource("1_i6xgq")
DropScenePath = &"res://Scenes/Items/Cheat_Gun_Pickup.tscn"