This commit is contained in:
Marco 2025-06-30 09:30:52 +02:00
commit 827d4f1914
20 changed files with 234 additions and 10 deletions

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@ -3473,7 +3473,7 @@
( -696 144 16 ) ( -696 -48 16 ) ( -696 144 8 ) Floors/Floor285 [ 0 -1 0 0 ] [ 0 0 1 0 ] 90 1 -1
( -720 -320 8 ) ( -720 -320 16 ) ( -584 -320 8 ) Floors/Floor285 [ -1 0 0 0 ] [ 0 0 1 0 ] 90 1 -1
( -720 -48 0 ) ( -584 -48 0 ) ( -720 144 0 ) Floors/Floor285 [ -1 0 0 8 ] [ 0 1 0 0 ] 0 1 1
( -720 144 16 ) ( -584 144 16 ) ( -720 -48 16 ) Floors/Floor285 [ -1 0 0 -8 ] [ 0 1 0 0 ] 270 1 1
( -720 144 16 ) ( -584 144 16 ) ( -720 -48 16 ) Floors/Floor_Tiled_Blue_5 [ -1 0 0 -8 ] [ 0 1 0 0 ] 270 1 1
( -720 -80 8 ) ( -584 -80 8 ) ( -720 -80 16 ) Floors/Floor285 [ -1 0 0 0 ] [ 0 0 1 0 ] 270 1 -1
( -584 -48 16 ) ( -584 144 16 ) ( -584 -48 8 ) Floors/Floor285 [ 0 -1 0 0 ] [ 0 0 1 0 ] 270 1 -1
}

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@ -20,6 +20,8 @@ class_property_descriptions = {
"range": "The light's radius in Quake Units. The entity script converts this to Godot Units in the LightOmni script."
}
auto_apply_to_matching_node_properties = false
meta_properties = {}
meta_properties = {
"model": "{ \"path\": \"textures\\special/light.png\", \"scale\": 1 }"
}
node_class = "OmniLight3D"
name_property = ""