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Inventory close and open by button
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11 changed files with 165 additions and 53 deletions
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@ -17,6 +17,7 @@ public partial class UpdateCheckPointEvent : EventResource
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public override void Start(Node2D parent)
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{
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_gameManager.LastCheckpointPosition = parent.GetNode<Node2D>(Target).GlobalPosition;
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_gameManager.Player.LastCheckPointPosition = parent.GetNode<Node2D>(Target).GlobalPosition;
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}
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