Directional computers

This commit is contained in:
Marco 2025-03-10 17:33:43 +01:00
commit 7ec45b56b1
13 changed files with 164 additions and 46 deletions

View file

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using Cirno.Scripts.Enums;
using Godot;
namespace Cirno.Scripts.Components;
public partial class SpriteAnimationStartupRotator : AnimatedSprite2D
{
public override void _Ready()
{
var parent = GetParent<IIRotateable>();
var sprite = GetParent().GetNode<AnimatedSprite2D>("AnimatedSprite2D");
sprite.Play(parent.Direction.ToString());
}
}