Briefing layout fixes and indicator

This commit is contained in:
MaddoScientisto 2025-03-27 20:23:53 +01:00
commit 7c95e3c8fc
13 changed files with 91 additions and 10 deletions

View file

@ -40,6 +40,7 @@ render_target_update_mode = 4
[node name="BriefingRoom3d" parent="SubViewportContainer/SubViewport" instance=ExtResource("2_qxk7q")]
[node name="CRT" type="TextureRect" parent="."]
visible = false
top_level = true
material = SubResource("ShaderMaterial_pa17m")
anchors_preset = 15

View file

@ -190,7 +190,6 @@ scale = Vector2(73, 35)
[node name="AlarmTrigger" type="Node2D" parent="Tilemaps/Actors/Shroud" node_paths=PackedStringArray("Target")]
script = ExtResource("27_ao3d3")
Target = NodePath("..")
ActivationType = 2
[node name="Shroud2" parent="Tilemaps/Actors" instance=ExtResource("22_4fcuc")]
position = Vector2(398, 142.5)