Redesigned bullet emitters

This commit is contained in:
MaddoScientisto 2025-03-14 23:04:59 +01:00
commit 7b24e47739
16 changed files with 306 additions and 28 deletions

View file

@ -0,0 +1,17 @@
using Godot;
using System;
public partial class EmitterActivationStateSprite : Sprite2D
{
public void ChangeState(bool enabled)
{
if (enabled)
{
this.Frame = 1;
}
else
{
this.Frame = 0;
}
}
}