Destructible triggers

This commit is contained in:
Marco 2025-07-04 10:31:23 +02:00
commit 7aee230b3c
56 changed files with 1457 additions and 1106 deletions

View file

@ -6,8 +6,6 @@
script = ExtResource("1_giwth")
classname = "ActivationType"
description = "Activation Type"
func_godot_internal = false
base_classes = Array[Resource]([])
class_properties = {
"activationtype": {
"Close": "Close",
@ -20,11 +18,4 @@ class_properties = {
class_property_descriptions = {
"activationtype": "Type of activation"
}
auto_apply_to_matching_node_properties = false
meta_properties = {
"color": Color(0.8, 0.8, 0.8, 1),
"size": AABB(-8, -8, -8, 8, 8, 8)
}
node_class = ""
name_property = ""
metadata/_custom_type_script = "uid://6o4wbl0iau0v"

View file

@ -0,0 +1,12 @@
[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=4 format=3 uid="uid://dl5gtmotc4g6a"]
[ext_resource type="Resource" uid="uid://bd4h6ha84s74b" path="res://3D/TrenchBroom/EntityDefinitions/base/activation_type_base.tres" id="2_h557v"]
[ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="3_njkdc"]
[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="3_ql3xv"]
[resource]
script = ExtResource("3_ql3xv")
classname = "Destroyable"
description = "Destroyable actor with the ability to send a signal on death"
base_classes = Array[Resource]([ExtResource("2_h557v"), ExtResource("3_njkdc")])
metadata/_custom_type_script = "uid://blhmvtghs553u"