Map start system

This commit is contained in:
Marco 2025-02-21 11:39:22 +01:00
commit 7acc344986
11 changed files with 323 additions and 41 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=75 format=4 uid="uid://bv451a8wgty4u"]
[gd_scene load_steps=78 format=4 uid="uid://bv451a8wgty4u"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_8mh54"]
@ -8,8 +8,10 @@
[ext_resource type="PackedScene" uid="uid://rp4jhx0tuh24" path="res://Scenes/fragola.tscn" id="4_s7wq6"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="4_swym2"]
[ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="5_nqier"]
[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="6_khabp"]
[ext_resource type="PackedScene" uid="uid://uaf5r6cd71hu" path="res://Scenes/Props/LargeTank.tscn" id="6_nkauc"]
[ext_resource type="Script" path="res://Scenes/CameraController.gd" id="6_t8ide"]
[ext_resource type="Script" path="res://Scripts/Resources/MapStartDataResource.cs" id="7_l32kg"]
[ext_resource type="PackedScene" uid="uid://crmwuwhltmdq7" path="res://Scenes/Props/MediumTank.tscn" id="7_lmrl1"]
[ext_resource type="PackedScene" uid="uid://7cpk3c3d8cl7" path="res://Scenes/Props/MediumLiquidTank.tscn" id="8_2wpw7"]
[ext_resource type="PackedScene" uid="uid://q7hau0tl3vsr" path="res://Scenes/Items/IcicleGun.tscn" id="10_iihys"]
@ -63,6 +65,11 @@
[ext_resource type="Script" path="res://Scripts/Resources/Events/ControlEnemyEvent.cs" id="52_5m7td"]
[ext_resource type="PackedScene" uid="uid://bqjcwxene73l2" path="res://Scenes/Actors/ActorEnemyTest.tscn" id="55_chha6"]
[sub_resource type="Resource" id="Resource_6sau4"]
script = ExtResource("7_l32kg")
EggIndex = 0
StartingEquipment = [ExtResource("6_khabp")]
[sub_resource type="Resource" id="Resource_5er5x"]
script = ExtResource("49_0si7g")
Target = NodePath("../Factory Tilemaps/Teleporter")
@ -122,19 +129,24 @@ ActivationType = 0
Targets = Array[NodePath]([NodePath("../Rumia")])
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_o7jyd"]
[sub_resource type="Resource" id="Resource_sl7qj"]
resource_local_to_scene = true
script = ExtResource("49_0si7g")
Target = NodePath(".")
WaitForCompletion = true
[node name="GameScene" type="Node2D" node_paths=PackedStringArray("PlayerSpawnMarker")]
[node name="GameScene" type="Node2D"]
position = Vector2(38, 39)
script = ExtResource("1_8tmoj")
PlayerTemplate = ExtResource("2_8mh54")
PlayerSpawnMarker = NodePath("PlayerStartPosition")
SpawnMarkers = {
0: NodePath("StartPosition"),
2: NodePath("Factory Tilemaps/BossDebugTeleporterDestination"),
255: NodePath("Factory Tilemaps/Debug Room/DebugRoomStartPosition")
}
WeaponTemplate = ExtResource("3_2wlhc")
StartingEquipment = Array[Object]([ExtResource("4_swym2"), ExtResource("5_nqier")])
MapStartData = SubResource("Resource_6sau4")
metadata/_edit_lock_ = true
[node name="Factory Tilemaps" type="Node2D" parent="."]
@ -247,6 +259,9 @@ offset_right = 23.0
text = "Boss Test"
label_settings = ExtResource("14_c4c20")
[node name="DebugRoomStartPosition" type="Marker2D" parent="Factory Tilemaps/Debug Room"]
position = Vector2(-741, -380)
[node name="LargeTank" parent="Factory Tilemaps" instance=ExtResource("6_nkauc")]
position = Vector2(-640, 54)
@ -355,7 +370,6 @@ Target = NodePath("../Teleporter7")
[node name="BossDebugTeleporterDestination" parent="Factory Tilemaps" node_paths=PackedStringArray("Target") instance=ExtResource("30_8fdby")]
position = Vector2(-1489, -345)
IsEnabled = true
Invisible = true
Target = NodePath("../Teleporter7")
@ -474,12 +488,9 @@ position = Vector2(-1159, 213)
[node name="HUD" parent="." instance=ExtResource("22_krk0o")]
[node name="CameraTarget" type="Node2D" parent="."]
position = Vector2(-741, -380)
position = Vector2(-808, -169)
script = ExtResource("24_0c2yt")
[node name="PlayerStartPosition" type="Marker2D" parent="."]
position = Vector2(-741, -380)
[node name="AlarmManager" type="Node2D" parent="."]
script = ExtResource("25_rpwvt")
@ -586,7 +597,7 @@ Events = Array[Object]([SubResource("Resource_068l7"), SubResource("Resource_l3n
[node name="BossBattleStartScript" parent="." instance=ExtResource("43_kf3qc")]
position = Vector2(-1487, -396)
Events = Array[Object]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_o7jyd")])
Events = Array[Object]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_sl7qj")])
[node name="Enemy8" parent="." instance=ExtResource("47_u1ve6")]
position = Vector2(-968, 206)
@ -615,3 +626,6 @@ Target = NodePath("../BulletEmitter")
[node name="BulletEmitter" parent="." instance=ExtResource("49_64oga")]
position = Vector2(-728, 57)
[node name="StartPosition" type="Marker2D" parent="."]
position = Vector2(-808, -167)