Fixed enemy spawns

This commit is contained in:
Marco 2025-04-28 12:22:00 +02:00
commit 7a62f6a8cd
19 changed files with 263 additions and 147 deletions

View file

@ -1,9 +1,12 @@
[gd_scene load_steps=7 format=4 uid="uid://dcxrdhq1yw5c7"]
[gd_scene load_steps=10 format=4 uid="uid://dcxrdhq1yw5c7"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_cak6m"]
[ext_resource type="Resource" uid="uid://ly8l7asedjpx" path="res://Resources/RogueliteMaps/TestRGMap2.tres" id="2_cak6m"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_f7qjl"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="4_wtdf1"]
[ext_resource type="Script" uid="uid://8umfjejbkcsm" path="res://Scripts/Actors/RogueliteEnemySpawner.cs" id="5_f7qjl"]
[ext_resource type="Resource" uid="uid://qbo6avc7x64b" path="res://Resources/Enemies/Fairy_Guard.tres" id="6_wtdf1"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="7_wtdf1"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_f7qjl"]
vertices = PackedVector2Array(186, 122, 186, 58, 294, 58, 294, 134, 166, 134, 134, 122, 166, 150, 154, 150, 154, 134, 26, 134, 26, 58, 134, 58, 166, 54, 154, 54, 154, 10, 166, 10)
@ -38,7 +41,7 @@ navigation_enabled = false
metadata/_edit_lock_ = true
[node name="Props" type="TileMapLayer" parent="Tilemaps" groups=["Solid"]]
tile_map_data = PackedByteArray("AAAJAAUAAAAJAAwAAAAJAAYAAAAJAA0AAAAKAAUAAAAKAAwAAAAKAAYAAAAKAA0AAAAAAAMAAAAKAAwAAAAAAAQAAAAKAA0AAAAIAAEAAAAKAAwAAAAIAAIAAAAKAA0AAAALAAEAAAAJAAwAAAALAAIAAAAJAA0AAAATAAMAAAAJAAwAAAATAAQAAAAJAA0AAAA=")
tile_map_data = PackedByteArray("AAAJAAUAAAAJAAwAAAAJAAYAAAAJAA0AAAAKAAUAAAAKAAwAAAAKAAYAAAAKAA0AAAAAAAMAAAAKAAwAAAAAAAQAAAAKAA0AAAAIAAEAAAAKAAwAAAAIAAIAAAAKAA0AAAALAAEAAAAJAAwAAAALAAIAAAAJAA0AAAATAAMAAAAJAAwAAAATAAQAAAAJAA0AAAABAAMAAAAGAAAAAAACAAMAAAAHAAAAAAARAAMAAAAGAAAAAAASAAMAAAAHAAAAAAADAAMAAAAGAAAAAAAEAAMAAAAHAAAAAAAFAAMAAQAAAAAADgAGAAMAAQAAAAAADgABAAgAAQAAAAAADgABAAcAAQAAAAAADgASAAgAAQAAAAAADgALAAUAAQAAAAAAEgALAAYAAQAAAAAAEgA=")
tile_set = ExtResource("3_f7qjl")
navigation_enabled = false
metadata/_edit_lock_ = true
@ -58,9 +61,11 @@ position = Vector2(233, 63)
position = Vector2(266, 122)
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
visible = false
navigation_polygon = SubResource("NavigationPolygon_f7qjl")
[node name="PlayerEnterDetector" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 2
@ -70,16 +75,19 @@ shape = SubResource("RectangleShape2D_wtdf1")
[node name="Features" type="Node2D" parent="."]
[node name="Marker2D" type="Marker2D" parent="Features"]
position = Vector2(293, 56)
[node name="RogueliteEnemySpawner" type="Marker2D" parent="Features"]
position = Vector2(109, 81)
script = ExtResource("5_f7qjl")
Enemy = ExtResource("6_wtdf1")
[node name="Marker2D2" type="Marker2D" parent="Features"]
position = Vector2(25, 135)
[node name="RogueliteEnemySpawner2" type="Marker2D" parent="Features"]
position = Vector2(241.083, 101.736)
script = ExtResource("5_f7qjl")
Enemy = ExtResource("6_wtdf1")
[node name="Marker2D3" type="Marker2D" parent="Features"]
position = Vector2(24.4554, 57.8303)
[node name="Marker2D4" type="Marker2D" parent="Features"]
position = Vector2(292, 134)
[node name="RogueliteEnemySpawner3" type="Marker2D" parent="Features"]
position = Vector2(75.6301, 120.022)
script = ExtResource("5_f7qjl")
Enemy = ExtResource("7_wtdf1")
[connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]