Stacked Boxes

This commit is contained in:
Marco 2025-05-23 10:38:51 +02:00
commit 791444654a
7 changed files with 239 additions and 35 deletions

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[gd_scene load_steps=9 format=3 uid="uid://c0823tt86vjcm"]
[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_3kd53"]
[ext_resource type="PackedScene" uid="uid://dsbk2l40er2da" path="res://Scenes/Props/Box_Blue.tscn" id="2_3kd53"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_besun"]
[ext_resource type="Texture2D" uid="uid://btcw1p1hbjsls" path="res://Sprites/Box_Blue.png" id="4_nvdf4"]
[sub_resource type="AtlasTexture" id="AtlasTexture_djbk4"]
atlas = ExtResource("4_nvdf4")
region = Rect2(0, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_p2bv2"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_djbk4")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(12, 10)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 19)
[node name="Blue Box" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_3kd53")
Health = 4.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
DebrisScene = ExtResource("2_3kd53")
ExplosionParticles = ExtResource("3_besun")
metadata/_edit_group_ = true
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_p2bv2")
[node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -9)
sprite_frames = SubResource("SpriteFrames_p2bv2")
[node name="RigidBody2D" type="StaticBody2D" parent="."]
visible = false
collision_layer = 64
collision_mask = 10
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)
shape = SubResource("RectangleShape2D_ss2y0")
[node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."]
visible = false
radius = 8.36
vertices = PackedVector2Array(-6, -7, 6, -7, 6, 7, -6, 7)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -3.5)
shape = SubResource("RectangleShape2D_2ewfl")

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[gd_scene load_steps=9 format=3 uid="uid://bs1s0wrvtng0b"]
[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_73rhn"]
[ext_resource type="PackedScene" uid="uid://bgk7fgwiis425" path="res://Scenes/Props/Box_Red.tscn" id="2_73rhn"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_e5ubf"]
[ext_resource type="Texture2D" uid="uid://c1djpk8lbgjfe" path="res://Sprites/Box_Red.png" id="4_qiccx"]
[sub_resource type="AtlasTexture" id="AtlasTexture_qaqmh"]
atlas = ExtResource("4_qiccx")
region = Rect2(0, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_mupuc"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_qaqmh")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(12, 10)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 19)
[node name="Red Box" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_73rhn")
Health = 4.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
DebrisScene = ExtResource("2_73rhn")
ExplosionParticles = ExtResource("3_e5ubf")
metadata/_edit_group_ = true
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_mupuc")
[node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -9)
sprite_frames = SubResource("SpriteFrames_mupuc")
[node name="RigidBody2D" type="StaticBody2D" parent="."]
visible = false
collision_layer = 64
collision_mask = 10
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)
shape = SubResource("RectangleShape2D_ss2y0")
[node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."]
visible = false
radius = 8.36
vertices = PackedVector2Array(-6, -7, 6, -7, 6, 7, -6, 7)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -3.5)
shape = SubResource("RectangleShape2D_2ewfl")

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@ -0,0 +1,64 @@
[gd_scene load_steps=9 format=3 uid="uid://pcjp4du4mahg"]
[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_av5po"]
[ext_resource type="PackedScene" uid="uid://bx2h6niaxi6mv" path="res://Scenes/Props/Box_Wood.tscn" id="2_av5po"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_o2nov"]
[ext_resource type="Texture2D" uid="uid://cbd17wjvcdvec" path="res://Sprites/Box_Wood.png" id="4_2wrtf"]
[sub_resource type="AtlasTexture" id="AtlasTexture_pic8d"]
atlas = ExtResource("4_2wrtf")
region = Rect2(0, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_5nv8d"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pic8d")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(12, 10)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 19)
[node name="Wood Box" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_av5po")
Health = 4.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
DebrisScene = ExtResource("2_av5po")
ExplosionParticles = ExtResource("3_o2nov")
metadata/_edit_group_ = true
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_5nv8d")
[node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -8)
sprite_frames = SubResource("SpriteFrames_5nv8d")
[node name="RigidBody2D" type="StaticBody2D" parent="."]
visible = false
collision_layer = 64
collision_mask = 10
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)
shape = SubResource("RectangleShape2D_ss2y0")
[node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."]
visible = false
radius = 8.36
vertices = PackedVector2Array(-6, -7, 6, -7, 6, 7, -6, 7)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -3.5)
shape = SubResource("RectangleShape2D_2ewfl")