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Simple knockback implementation
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10 changed files with 96 additions and 8 deletions
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@ -11,6 +11,7 @@ DestructionParticlesScene = ExtResource("2_04tom")
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BulletSpeed = 300.0
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Direction = Vector2(1, 0)
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BulletDamage = 0.4
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Knockback = 100.0
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LifeTime = 10.0
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DestroyOnCollision = true
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Owner = 1
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