Enemy Damage

This commit is contained in:
MaddoScientisto 2025-06-21 18:54:14 +02:00
commit 7772f69cd3
12 changed files with 207 additions and 12 deletions

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@ -14,6 +14,6 @@ public partial class Dead : EnemyStateBase3D
base.EnterState();
// player detection
// damage receiver will be a module
MainObject.Hide();
}
}