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Enemy Damage
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12 changed files with 207 additions and 12 deletions
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@ -106,7 +106,7 @@ public partial class PreviewMarker3D : Marker3D
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if (_sprite is null)
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{
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GD.Print("Remaking sprite");
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//GD.Print("Remaking sprite");
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_sprite = new EditorSprite3D();
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this.AddChild(_sprite);
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//_sprite.Owner = GetTree().EditedSceneRoot;
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