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Fairy guard default sprite fix
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1 changed files with 1 additions and 1 deletions
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@ -65,7 +65,7 @@ Health = 2.0
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = ExtResource("2_i2plx")
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animation = &"dead"
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animation = &"down"
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[node name="MovementProvider" type="Node2D" parent="."]
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script = ExtResource("3_tum7w")
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