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Bullet data overhaul
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9 changed files with 57 additions and 26 deletions
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@ -104,7 +104,7 @@ public partial class Barrel : Area2D, IDestructible
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}
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public void Hit(float damage)
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public void Hit(float damage, DamageType damageType = DamageType.Neutral)
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{
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if (_isDestroyed) return;
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