Added shaders

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MaddoScientisto 2025-12-26 23:05:59 +01:00
commit 7414ff51c8
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//SHADER GRABED FROM THE BOOK OF SHADERS
//PORTED AND MODIFYED TO GODOT BY AHOPNESS (@ahopness)
//LICENSE : CC0
//SHADERTOY LINK : https://thebookofshaders.com/edit.php#03/space.frag
shader_type spatial;
render_mode cull_disabled, specular_disabled, diffuse_lambert;
void fragment(){
vec2 st = UV;
vec3 final = vec3(st.x, st.y, 0.0);
ALBEDO = final;
}