Use bullet flags instead of bools

This commit is contained in:
Marco 2025-06-08 16:50:38 +02:00
commit 72c6270eb5
14 changed files with 49 additions and 38 deletions

View file

@ -11,6 +11,7 @@ DestructionParticlesScene = ExtResource("2_fkpjr")
BulletSpeed = 300.0
Direction = Vector2(1, 0)
BulletDamage = 0.6
MaxDamage = 1.0
Knockback = 200.0
LifeTime = 10.0
DestroyOnCollision = true
@ -21,4 +22,5 @@ Controllable = false
Freezable = true
Grazeable = false
GrazeValue = 0.2
Attributes = 256
TimeModifiers = []