Exploding barrels

This commit is contained in:
MaddoScientisto 2024-06-09 00:34:36 +02:00
commit 71eeb3f1d1
12 changed files with 132 additions and 20 deletions

View file

@ -1,5 +1,6 @@
[gd_scene load_steps=4 format=3 uid="uid://7cpk3c3d8cl7"]
[gd_scene load_steps=5 format=3 uid="uid://7cpk3c3d8cl7"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_laidj"]
[ext_resource type="Texture2D" uid="uid://dqx1di84tkfft" path="res://Sprites/MediumLiquidTanks.png" id="1_mv1jg"]
[sub_resource type="AtlasTexture" id="AtlasTexture_i3nxh"]
@ -10,8 +11,10 @@ region = Rect2(64, 96, 32, 32)
size = Vector2(28, 24)
[node name="LargeTank" type="Area2D"]
collision_layer = 65
collision_mask = 11
collision_layer = 64
collision_mask = 10
script = ExtResource("1_laidj")
Health = 2.0
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]