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Fixed door spawning
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parent
594406243d
commit
718c20c643
14 changed files with 33 additions and 17 deletions
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@ -34,7 +34,8 @@ SpawnMarkers = Dictionary[int, NodePath]({
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process_mode = 1
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script = ExtResource("4_jtlua")
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Rooms = Array[Object]([ExtResource("5_gwtv6"), ExtResource("6_gwtv6"), ExtResource("7_wbqvu"), ExtResource("8_3fyis"), ExtResource("9_go1yg"), ExtResource("5_pfafs"), ExtResource("11_68lig"), ExtResource("12_83bvc"), ExtResource("13_y651a")])
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DungeonLength = 12
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DungeonLength = 4
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Seed = 1
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[node name="CameraController" type="Camera2D" parent="."]
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process_mode = 1
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@ -24,6 +24,7 @@ script = ExtResource("1_cak6m")
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RoomResource = ExtResource("2_cak6m")
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DoorPrefab = ExtResource("3_wtdf1")
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WallPrefab = ExtResource("4_hgeju")
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metadata/test_scene = "res://Scenes/Maps/Roguelike.tscn"
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[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
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