Door connections

This commit is contained in:
Marco 2025-04-16 18:18:52 +02:00
commit 700be1e207
11 changed files with 127 additions and 149 deletions

View file

@ -35,7 +35,6 @@ process_mode = 1
script = ExtResource("4_jtlua")
Rooms = Array[Object]([ExtResource("5_gwtv6"), ExtResource("6_gwtv6"), ExtResource("7_wbqvu"), ExtResource("8_3fyis"), ExtResource("9_go1yg"), ExtResource("5_pfafs"), ExtResource("11_68lig"), ExtResource("12_83bvc"), ExtResource("13_y651a")])
DungeonLength = 12
Seed = 1
[node name="CameraController" type="Camera2D" parent="."]
process_mode = 1

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=4 uid="uid://24wh7h2dbljf"]
[gd_scene load_steps=8 format=4 uid="uid://24wh7h2dbljf"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_vhsym"]
[ext_resource type="Resource" uid="uid://dn3ai56rrxfnk" path="res://Resources/RogueliteMaps/Beginner1.tres" id="2_vhsym"]
@ -7,6 +7,9 @@
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="4_pys6w"]
[ext_resource type="Script" uid="uid://ddry5kjj3fr6c" path="res://Scripts/Controllers/DoorMarker.cs" id="5_mqiea"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_u3c1h"]
size = Vector2(272, 85)
[node name="Tilemaps" type="Node2D"]
process_mode = 1
script = ExtResource("1_vhsym")
@ -57,3 +60,13 @@ Direction = 2
position = Vector2(8.1806, 87.7693)
script = ExtResource("5_mqiea")
Direction = 3
[node name="PlayerEnterDetector" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerEnterDetector"]
position = Vector2(162, 94.5)
shape = SubResource("RectangleShape2D_u3c1h")
[connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=4 uid="uid://dcxrdhq1yw5c7"]
[gd_scene load_steps=10 format=4 uid="uid://dcxrdhq1yw5c7"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_cak6m"]
[ext_resource type="Resource" uid="uid://ly8l7asedjpx" path="res://Resources/RogueliteMaps/TestRGMap2.tres" id="2_cak6m"]
@ -15,6 +15,9 @@ outlines = Array[PackedVector2Array]([PackedVector2Array(17, 36, 14, 12, 47, 15,
parsed_collision_mask = 353
source_geometry_mode = 1
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wtdf1"]
size = Vector2(272, 85)
[node name="Map" type="Node2D"]
process_mode = 1
script = ExtResource("1_cak6m")
@ -81,3 +84,13 @@ Direction = 3
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
navigation_polygon = SubResource("NavigationPolygon_f7qjl")
[node name="PlayerEnterDetector" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerEnterDetector"]
position = Vector2(162, 94.5)
shape = SubResource("RectangleShape2D_wtdf1")
[connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]