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Map Level resources system
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21 changed files with 199 additions and 26 deletions
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@ -9,6 +9,8 @@ public class SessionSettings
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public bool GodMode { get; set; } = false;
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public Godot.Collections.Dictionary<string, int> Items { get; set; } = new();
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public int LevelNumber { get; set; } = 0;
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public float Health { get; set; }
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public float Shield { get; set; }
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