Map Level resources system

This commit is contained in:
Marco 2025-04-02 17:42:55 +02:00
commit 6e997bd01b
21 changed files with 199 additions and 26 deletions

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@ -9,6 +9,8 @@ public class SessionSettings
public bool GodMode { get; set; } = false;
public Godot.Collections.Dictionary<string, int> Items { get; set; } = new();
public int LevelNumber { get; set; } = 0;
public float Health { get; set; }
public float Shield { get; set; }