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Map Level resources system
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21 changed files with 199 additions and 26 deletions
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@ -23,6 +23,8 @@ public partial class GameManager : Node2D
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public Vector2? PlayerPosition => _player?.GlobalPosition ?? null;
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[Export] public MapResource MapResource { get; private set; }
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[Export] public PackedScene PlayerTemplate { get; set; }
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[Export] public Dictionary<int, NodePath> SpawnMarkers { get; private set; } = new();
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