Map Level resources system

This commit is contained in:
Marco 2025-04-02 17:42:55 +02:00
commit 6e997bd01b
21 changed files with 199 additions and 26 deletions

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=146 format=4 uid="uid://bv451a8wgty4u"]
[gd_scene load_steps=147 format=4 uid="uid://bv451a8wgty4u"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_ksslq"]
[ext_resource type="Resource" uid="uid://xtg062tcon1j" path="res://Resources/Maps/Level1.tres" id="2_orkt3"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_kgs2x"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="4_p1fl3"]
[ext_resource type="PackedScene" uid="uid://rp4jhx0tuh24" path="res://Scenes/fragola.tscn" id="4_s7wq6"]
@ -299,6 +300,7 @@ metadata/_custom_type_script = "uid://bwox5lmgiijcs"
[node name="GameScene" type="Node2D" node_paths=PackedStringArray("NavigationTilemap", "PlayerParentNode")]
process_mode = 3
script = ExtResource("1_8tmoj")
MapResource = ExtResource("2_orkt3")
PlayerTemplate = ExtResource("2_ksslq")
SpawnMarkers = Dictionary[int, NodePath]({
0: NodePath("Parallax2D/Factory Tilemaps/LevelProps/StartPosition"),
@ -1126,7 +1128,7 @@ position = Vector2(-2000, -736)
[node name="ControlPad8" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("12_hfkf1")]
position = Vector2(-2027, -735)
Targets = [NodePath("../HorizontalForceField")]
Requirements = Array[ExtResource("6_8tdlb")]([ExtResource("84_ma1ta")])
Requirements = [ExtResource("84_ma1ta")]
[node name="Ammo6" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
position = Vector2(-872, -220)