Map Level resources system

This commit is contained in:
Marco 2025-04-02 17:42:55 +02:00
commit 6e997bd01b
21 changed files with 199 additions and 26 deletions

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=89 format=4 uid="uid://6a6tjohypmmb"]
[gd_scene load_steps=90 format=4 uid="uid://6a6tjohypmmb"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_t2k72"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_2jsgm"]
[ext_resource type="Resource" uid="uid://mx860r8t37g1" path="res://Resources/Maps/Level2.tres" id="2_5t0ab"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_hw1so"]
[ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="3_mqt4u"]
[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_s1vkf"]
@ -50,7 +51,7 @@
[sub_resource type="Resource" id="Resource_6wo78"]
script = ExtResource("4_s1vkf")
EggIndex = 0
StartingEquipment = Array[ExtResource("3_hw1so")]([ExtResource("3_mqt4u")])
StartingEquipment = [ExtResource("3_mqt4u")]
[sub_resource type="LabelSettings" id="LabelSettings_5j8ks"]
font = ExtResource("9_qo7ri")
@ -322,14 +323,16 @@ _data = {
}
point_count = 2
[node name="GameScene" type="Node2D"]
[node name="GameScene" type="Node2D" node_paths=PackedStringArray("NavigationTilemap")]
script = ExtResource("1_t2k72")
MapResource = ExtResource("2_5t0ab")
PlayerTemplate = ExtResource("2_2jsgm")
SpawnMarkers = Dictionary[int, NodePath]({
0: NodePath("PlayerStartPosition")
})
StartingEquipment = Array[ExtResource("3_hw1so")]([ExtResource("3_mqt4u")])
MapStartData = SubResource("Resource_6wo78")
NavigationTilemap = NodePath("Tilemaps/Floor")
[node name="Tilemaps" type="Node2D" parent="."]