Spawning special rooms

This commit is contained in:
Marco 2025-04-21 17:46:26 +02:00
commit 6e26eb21b1
17 changed files with 502 additions and 54 deletions

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@ -160,8 +160,11 @@ public partial class Minimap : CanvasLayer
return type switch
{
RoomType.Boss => Colors.Red,
RoomType.Shop => Colors.Gold,
RoomType.Shop => Colors.DarkKhaki,
RoomType.Regular => Colors.Blue,
RoomType.Key => Colors.Purple,
RoomType.Secret => Colors.Bisque,
RoomType.Treasure => Colors.Gold,
RoomType.Starter => Colors.Green,
_ => Colors.DimGray
};